Welcome!!!

Take a look and be amazed!

Saturday, May 15, 2010

Nothing is ever truly finished

Friday was our final day in class. Presentations were awesome and alot of fun. it was really interesting to see everyones different games because they were just so much more different than another. I know i had a blast and i learned alot from this class and i am planning to take it to a whole new level by the next spring semester. I plan on finishing my game and taking it to new heights. After the presentations we all went out to eat and had a blast! i just wanted to say thanks to everyone for their help because everyone helped me in one way or another. A special thanks to our teacher who did a great great job!! and a super dooper thanks out to Globaloria!!! you made it all possible!!!!!

Friday, April 30, 2010

Programming is a completely different language

I got my movements and area defined out for my game. The only thing i have left to do now is keep trying to find the proper coding for internal walls. The walls i have made on the outside and they can work on the inside, but in one direction, the character wont go through it and from the other side, he can go right through it. so im trying to figure out a way to make a line completely impenetrable from any angle. IF there are any suggestions, please feel free to leave me a comment or two or give me some examples of some wall coding that works because i am stumped and cannot find any codes that work with my codes.

onClipEvent (load) {
yspeed = 2 ;
xspeed = 0;
power = 2;
friction = .8;
//gravity = 0.009; }

onClipEvent (enterFrame) {
if (Key.isDown(Key.RIGHT))
{ xspeed += power;
this.gotoAndStop("right");
} if (Key.isDown(Key.LEFT))
{ xspeed -= power;
this.gotoAndStop("left");
} if (Key.isDown(Key.UP))
{ yspeed -= power;
this.gotoAndStop("up");
} if (Key.isDown(Key.DOWN))
{ yspeed += power;
this.gotoAndStop("down");}
_rotation += xspeed;
_y += yspeed;
_x += xspeed;
xspeed *= friction;
yspeed *= friction;
//yspeed += gravity;
if (_root.ball, hitTest(_root.wall4))
{ this._x += 10;
this.gotoAndStop("right");}
if (_root.ball, hitTest(_root.wall3)) {
this._y -= 10;
this.gotoAndStop("up");}
if (_root.ball, hitTest(_root.wall1)) {
this._x -= 10;
this.gotoAndStop("left");}
if (_root.ball, hitTest(_root.wall2)) {
this._y +=10;
this.gotoAndStop("down");}}



Friday, April 23, 2010

getting in the final stretch

Still learning on my game. How to make inner walls and inner boundries that dont allow the player to go through one side and not the other. My outer walls work but only one way. im looking for some coding that will not allow the player to slip through the back.

Wednesday, April 14, 2010

Current programming issues HELP!

So far ive got the programming for up and down, but i cannot get the left and right to work. ive tried making my own code and copying other codes and left and right still dont work. they work in the original code i copied them from, but cease to work on mine. if anyone can take a look at my coding and tell me why the left and right codes arent working, please help!!! up and down work fine.

ball._x = 400;
ball._x = 1;
onEnterFrame = function() {
ball._x = ball._x + 4;

if (Key.isDown(Key.UP)) {
ball._y -=10;
}
if (Key.isDown(Key.DOWN)) {
ball._y +=10;
}
if (Key.isDown(Key.RIGHT)) {
ball._x +=10;
}
if (Key.isDown(Key.LEFT)) {
ball._x -=10;
}
ball._x = 5;
}

Friday, April 9, 2010

Speed Scripting

Starting today im starting tha actual programming of my game. I think its going to be intersting and the learning of the codes will be the hardest part. I have to find the code for walls and make sure nothing goes through them. Cant wait to see how its going to end! im getting anxious!

Friday, March 26, 2010

Game? can i call it that yet?

Now that i have the basic look of my game, i now have to put it into the computer and i will spend today getting it started. It has begun its process and i will see it through the end no matter how much time is needed to complete it. So far the only issues for me is to learn the coding for flash and that hasnt been too much so far. i can wait to see what the following weeks will bring!!!

Progress [/////////////----------------------] 30%

Now with my paper prototype out of the way, i think things are rolling along rather smoothly. There is alot of work that still needs to be done but its just the beggining. I finished my video last friday and will be uploading it sometime soon.

Friday, March 12, 2010

Paper Prototyping

So far with me paper prototype, im right on time! Well at least i hope. Ive got a few pages drawn out and im hoping to at least drawl out a few more. i want to work on the easy and harder settings. im probably ready with what we have done, but i feel like i have to do more before i move on. A few more hours into it and i will be done. I will be finishing my Composition class on monday so i will be getting some more time to put into this! i cant wait!!!!! I need to learn how to make a button and moving objects. Thats going to take a while to learn that coding. but so far its going great and i cannot wait to see what is comming!!!

Thursday, March 11, 2010

What to do?

The worst thing for anyone to do when making a game or writing a story is to have a block. Writers block is what some call it, but i call it a time of opportunity! Every block leads to a great breakthrough. Some of my best ideas have come during a block so i know when i am blocked, all i have to do is concentrate and the ideas will flow in. So when you are stuck in a block, just know that something great is coming!!

Friday, March 5, 2010

Game

Class today gave me plenty of ideas to think about. I am pretty sure i have my game figured out in the simple form. I know i can make it more complicated when i am done with the short easy version. Like i said in one of my other blogs, i love puzzles. I think they are a really good way to learn and they are easy to incorperate into games. I have joked today saying i wish i could put in a 3d rubix cube, but that maybe another game later. Puzzles make people think and give them things to slow them down. When playing a game, it wouldnt be fun to just rush through and finish as fast as you can. I think giving games puzzles make it interesting and much more difficult. If you think about it, puzzles are in our everyday life whether its a combination lock on our lockers, or turning on your car, a sequence of events must take place to get to our desired goal.

Thursday, February 25, 2010

Puzzle games

Puzzle games are always fun...... well i guess they are fun or not. Some people get them, some people dont. I happen to be one of the few who enjoy a good puzzle game. For those of you who remember the game MYST.... you feel my puzzle pain. that was a puzzle game that got me into loving puzzles. Puzzles make the player really think about it in ways they probably wouldn't have. Try to remember your most puzzling puzzle and what game was it on? Tell me about the hours put into it and whether you gave up or.... sorta cheated. I am looking for ways to incorporate a good puzzle in my game.

Thursday, February 18, 2010

2-d vs 3-d

in the old days, there was just 2-D. Zelda, Mario, Wolfenstein, Doom, Asteroids, Pacman. They were all great games but as games progressed, 3-D became the next best thing. Now games like, Zelda, Wolfenstein, Doom, and Mario have evolved into the 3-D category. 3-D has revolutionized our way of gaming. I personally prefer 3-D because they have more potential, but don't get me wrong. Ive played my fair share of 2-D games as well. Last summer i found myself addicted to a game for the xbox called, Castle crashers. I loved it!! i must has spent days playing that game non-stop. It showed me that a 2-D game could be just as fun as any 3-D game. I know for my flash game, I'm making a 2-D but that's only for now. Maybe i will get time and create a 3-D version later when i get more time.

time?

When games are played. The time period it is based on is very critical to its time-line. i personally like games that are based in the middle-ages, but my favorite game of all time is halo, which is based in the future. The time really doesn't matter to me as long as it has a good story. The proper time-line can make the game better. Choosing a time to play in can affect how it is played. for instance, if its a game that takes place in the iron-age, then it wouldnt have lasers or guns. If its a game that is in the future, then youll probably expect lasers and intergalactic space ships. choosing a time for my game will be taken into deep consideration... lots of time.

Friday, February 5, 2010

Help?

Need opinions on zombie games!!! do you like them? are they in demand? are they bad and why? suggestions on current games. how many zombie games can you name and rate them 1-5 stars.

Friday, January 29, 2010

Flash games recently played

i have played alot of flash games over the last ten or so years but never really had a chance to review any. Today i played two games on the MyGLife website, Stop Disasters and 3rd World Farmer. First i played Stop disasters which is a game that allows you to help a community(fitional i hope) prepare for a possible disaster. I chose to go with the Tsunami control. It was alot of fun preparing the small village for the giant wave. It was a fun game since you were forced to battle the clock without using all of your budget. All in all, it was a fun game and i was able to gather alot of information about it. The second game, 3rd World Farmer is a game that allows you to live the life of a poor poor farmer. You can plant crops and raise animals to help yourself profit. It was a very interesting game with a touch of humor to keep it interesting. I think that flash games can be the roots of all other games because they are simple, short, and right to the point.

Sunday, January 24, 2010

The Nintendo WII

You hear everyone talking about. You see it advertised everywhere. Even grandma talks about how much fun it was. The Nintendo Wii has changed how people think about gaming and playing video games. It is the console that involves all ages and keeps them hooked. Between games like Wii sports and Wii fit, you are sure to get a workout along with a satisfied gaming experience. I for one can say for certain that after the complete Wii it workout, i was sore the next day. You hear of controversy over the PlayStation 3 and Xbox 360, how the sales are, and how many they are selling. Most people dont realize that the Wii has outsold both of them...... combined! Ive owned a Wii since the day it was released and I for one am a very satisfied customer.

Friday, January 22, 2010

Games

Like many people, i love video games. They have been a major part of my life as far back as i can remember. The first game i ever played was pong when i was three and amazingly, i still remember how it made me feel. As of today, i have quite the video game collection and i collect video game consoles. I currently own at least one of every video game system reguardless if i use them or not. Over the last few years i have been playing professionally on xbox live and last summer had the chance to travel to Alabama and Mississippi to play with friends that i had met during my online expirence on xbox live. We as a clan, play in online competitions and just do it for fun. We love to hang out and just play games. Halo 3 is our main game but we also play Guitar hero, Call of Duty, and Left for Dead. The one thing i love about our clan is that we just play for fun and not for money or fame, all though we are quite good. Video games is a current topic that will always have room for an update.

The Busy Life

This time of year, everyone is busy with school, work, or anything else that keeps them busy. Finding time to relax can be a hard thing to do when you constantly have things to do. For me, busy means doing something other than sitting around the house. I like to stay busy but sometimes I dont realize what i am getting myself into. As of now i am a full-time student (16 credit hours) and i also have two jobs, one full time and the other part time. Yeah, it gets very stressful at times, but bills have to be paid and school isnt going to do itself no matter how much i wish it would. Sometimes i feel like i am going to explode but i am way to busy for thinking. Somehow i havnt been late for anything yet and its been going good so far, but i know this is only the first month. This blog is a part of my game design class at West Virginia Northern Community College and its a way for us as the students to learn to use different programs and technologies. This will be the class that will keep me sain cause i love creating things using technologies on the computer. well thats it for now, check back later!!