Welcome!!!

Take a look and be amazed!

Sunday, February 13, 2011

the long road since

been a while since i blogged. at work right now on lunch and was wanting to see if its still here lol. not much going on since may for me, got a new job (electrical technition) and still living from pay to pay. regret not getting back into school this spring but work has left me without any time. still playing lots of video games, rockin at guitar hero and killin at halo, got out new clan site up (http://www.thebluelunatics.com/) a place where gamers can go to just congregate, chat, and go over upcomming games for both professional and casual players. so stop in and give us a look, joining is free and a way to communicate with other gamers

Saturday, May 15, 2010

Nothing is ever truly finished

Friday was our final day in class. Presentations were awesome and alot of fun. it was really interesting to see everyones different games because they were just so much more different than another. I know i had a blast and i learned alot from this class and i am planning to take it to a whole new level by the next spring semester. I plan on finishing my game and taking it to new heights. After the presentations we all went out to eat and had a blast! i just wanted to say thanks to everyone for their help because everyone helped me in one way or another. A special thanks to our teacher who did a great great job!! and a super dooper thanks out to Globaloria!!! you made it all possible!!!!!

Friday, April 30, 2010

Programming is a completely different language

I got my movements and area defined out for my game. The only thing i have left to do now is keep trying to find the proper coding for internal walls. The walls i have made on the outside and they can work on the inside, but in one direction, the character wont go through it and from the other side, he can go right through it. so im trying to figure out a way to make a line completely impenetrable from any angle. IF there are any suggestions, please feel free to leave me a comment or two or give me some examples of some wall coding that works because i am stumped and cannot find any codes that work with my codes.

onClipEvent (load) {
yspeed = 2 ;
xspeed = 0;
power = 2;
friction = .8;
//gravity = 0.009; }

onClipEvent (enterFrame) {
if (Key.isDown(Key.RIGHT))
{ xspeed += power;
this.gotoAndStop("right");
} if (Key.isDown(Key.LEFT))
{ xspeed -= power;
this.gotoAndStop("left");
} if (Key.isDown(Key.UP))
{ yspeed -= power;
this.gotoAndStop("up");
} if (Key.isDown(Key.DOWN))
{ yspeed += power;
this.gotoAndStop("down");}
_rotation += xspeed;
_y += yspeed;
_x += xspeed;
xspeed *= friction;
yspeed *= friction;
//yspeed += gravity;
if (_root.ball, hitTest(_root.wall4))
{ this._x += 10;
this.gotoAndStop("right");}
if (_root.ball, hitTest(_root.wall3)) {
this._y -= 10;
this.gotoAndStop("up");}
if (_root.ball, hitTest(_root.wall1)) {
this._x -= 10;
this.gotoAndStop("left");}
if (_root.ball, hitTest(_root.wall2)) {
this._y +=10;
this.gotoAndStop("down");}}



Friday, April 23, 2010

getting in the final stretch

Still learning on my game. How to make inner walls and inner boundries that dont allow the player to go through one side and not the other. My outer walls work but only one way. im looking for some coding that will not allow the player to slip through the back.

Wednesday, April 14, 2010

Current programming issues HELP!

So far ive got the programming for up and down, but i cannot get the left and right to work. ive tried making my own code and copying other codes and left and right still dont work. they work in the original code i copied them from, but cease to work on mine. if anyone can take a look at my coding and tell me why the left and right codes arent working, please help!!! up and down work fine.

ball._x = 400;
ball._x = 1;
onEnterFrame = function() {
ball._x = ball._x + 4;

if (Key.isDown(Key.UP)) {
ball._y -=10;
}
if (Key.isDown(Key.DOWN)) {
ball._y +=10;
}
if (Key.isDown(Key.RIGHT)) {
ball._x +=10;
}
if (Key.isDown(Key.LEFT)) {
ball._x -=10;
}
ball._x = 5;
}

Friday, April 9, 2010

Speed Scripting

Starting today im starting tha actual programming of my game. I think its going to be intersting and the learning of the codes will be the hardest part. I have to find the code for walls and make sure nothing goes through them. Cant wait to see how its going to end! im getting anxious!

Friday, March 26, 2010

Game? can i call it that yet?

Now that i have the basic look of my game, i now have to put it into the computer and i will spend today getting it started. It has begun its process and i will see it through the end no matter how much time is needed to complete it. So far the only issues for me is to learn the coding for flash and that hasnt been too much so far. i can wait to see what the following weeks will bring!!!